

UI - CONCEPT - GENERAL ARTIST



Entomophobia is a personal project in which I created the art and menu layouts. Displayed here are mock game screenshots.
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This is a collectathon horror game in which you, an entomologist, are documenting insects in a dangerous new world.
This is the Insectarium, your personal documentation journal that you use to write your notes, observations, and missions.
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This screen allows you to view multiple insects simultaniously. The beads near each insect name represent the amount of data collected.
Below are three insect entries at three different levels of completion.
You can fill out the information by observing the insects in their natural habitat.
See process work in the Projects tab


Kilonova is a 3D, third-person melee-combat game. It is a three-semester junior and senior game project. Our team is comprised of 16 members with 6 artists. I am one of two UI artists. Displayed here are a few of the assets I worked on.
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Left is the Main Menu of the game. I created all of the 2D assets and helped concept the layout.
To the left is the player's health bar. The health bar has two states. The stars underneath indicate your ultimate meter charge. When full, the big star on the left lights up and the effect behind it spins.