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3D Modeling

Poke1_edited.jpg
Poke3_edited.jpg

        A Pokémon mod for the game R.E.P.O. During this project I focused on ensuring I stayed within the established style, meaning low poly and pixelated textures. I also used Unity to create and implement the valuables to be viewed and made playable in-game.

ToyRobot.jpg
robotwireframe.PNG

A 3D model of a Toy Robot, modeled and rendered in Maya. Focused on accuracy based on a reference image.

Dragon Wings.png
Alchemist's Bow.png
Shadow Blaster.png
Dragons Feather.png

      3D recreations of 2D weapons from the game Epic Battle Fantasy 5, modeled and rendered in Maya. While this project was for fun, I was mainly focusing on my skills in organic forms, liquids, and emissions.

Untitled-5.png

A scene focusing on realistic modeling, texturing, and lighting created using Maya and Adobe Substance Painter.

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